🚀 SIMULTANEOUS TURNS

Plan in parallel. Survive the gravity well.

Gravity is a tactical simultaneous-turn sci-fi strategy game. Route power, assign crew actions, lock orders, and watch the whole turn resolve at once under the same rules as the tabletop game.

Your crew. Your ship. Your move.

  • Single-player: submit and resolve immediately
  • Multiplayer: simultaneous planning, then locked resolution
  • Power routing, repairs, and attacks all compete for the same turn window
  • Hazards, orbit movement, and escape timing keep the pressure on

Tactical pressure without initiative-order drift

Strategy gets flatter when every action resolves in a vacuum. Gravity keeps the tension by making every captain commit before the turn flips and the board answers back.

Gravity delivers serious tactical play built around locked simultaneous turns.

The rules are transparent, the turn order is shared, and the pressure comes from systems, hazards, and escape timing instead of hidden bookkeeping.

What makes Gravity bite

Simultaneous-Turn Multiplayer

Everyone submits orders for the turn, then the engine resolves once all orders are locked.

Single-Player: Instant Progress

Solo runs resolve immediately—plan, submit, and keep moving without waits.

Tabletop-Parity Rules Engine

The digital client mirrors the current tabletop rules so outcomes stay clear, transparent, and consistent.

Ship Systems Management

Power routing, conduits, shields, damage control, and repairs create real tradeoffs every turn.

Crew Roles & Abilities

Captains, officers, basic crew, and specialists change how you restore power, repair, maneuver, revive, and attack.

Hazards, Orbit, and Escape Pressure

Environmental damage, object movement, and escape timing force hard choices instead of passive turtling.

High-Stakes Decision Loops

Every turn asks a hard question. Each action competes with another system you also need to keep alive.

Repair

Fix damaged systems and restore ship functionality

Maneuver

Position your ship for tactical advantage

Scan/Acquire

Gather resources and intelligence

Combat

Attack opponents and defend your position

Assemble

Build and upgrade ship components

Power

Route power to critical systems

Every Turn Matters

  • Do you repair now or gamble on surviving one more volley?
  • Do you maneuver for position or route power to shields and life support?
  • Do you scan and acquire resources, or attack before another ship stabilizes?
  • Your ship is a living system of sections, conduits, crew, and escape pressure

Built for players who like visible systems

Perfect For:

  • Strategy players who want hard tradeoffs without real-time scheduling
  • Groups who like simultaneous planning more than initiative ladders
  • Players who want deterministic outcomes and readable system pressure
  • Solo captains who want instant turn resolution and clean post-turn info

Why Gravity Over Alternatives:

  • Designed for simultaneous-turn play from day one
  • Digital client stays in lockstep with the current tabletop rules
  • Deterministic logic, validation-focused design, and transparent scoring
  • Web delivery makes it easy to jump in without losing system depth

A tactics game with real system pressure

Play with the core ship, captain and officers. Unlock more captains, crews, upgrades, and ship builds when you want to expand the game.

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