Projects and shared library
Keep campaigns, settings, chapters, articles, and supporting canon in one workspace instead of splitting them across unrelated tools.
Every writer or game master with a project worth finishing runs into the same wall. The story gets bigger than memory can hold, and the world starts to drift. A faction's motives shift between chapters. A character says the wrong name. The bustling port town on page forty is a sleepy village by page two hundred. ContentCraft is built for that moment — when you want the project to keep growing without the continuity giving out.
This is a workspace where the people, places, factions, timelines, and rules of your world live together and stay connected. You write with your canon in reach instead of trying to keep the whole project in your head.
The writers and game masters who fit best here are the ones building something they want to return to: a novel that needs a second book, a campaign that runs for a year, a setting that outlives the first thing you wrote for it.
Writers and novelists working on projects that span multiple chapters, books, or years — where readers will notice if the villain's backstory quietly shifts between volumes.
Worldbuilders whose settings have become the point of the project. Factions, geography, history, culture, technology. The kind of world a reader or player wants to step back into because it actually holds together.
Game masters running long campaigns with recurring NPCs, growing factions, and places the party keeps coming back to. Prep for session twelve should be easier than prep for session two, not harder.
Creative projects rarely fail in one dramatic moment. They fail in the slow drift of names, motivations, timelines, and rules that were supposed to stay fixed. By the time you catch the contradictions, untangling them costs more than writing the next chapter.
Generic AI tools make this worse, not better. They generate fast and forget everything. What a serious project needs is a workspace that keeps the project close at hand, so new material builds on what already exists instead of drifting away from it.
These product screenshots show the actual ContentCraft interface near the features and workflows they support.
Keep campaigns, settings, chapters, articles, and supporting canon in one workspace instead of splitting them across unrelated tools.
Track characters, locations, items, factions, arcs, timelines, and references so story details stay consistent over time.
Move from outline to draft to review at your own pace instead of handing the whole project to a single prompt.
Keep people, places, groups, and plot threads connected so the world feels coherent instead of scattered across disconnected notes.
Review new material against the existing canon before it becomes settled so inconsistencies get caught while they are still easy to fix.
Keep track of what changed without losing earlier draft decisions.
ContentCraft is $9.99 per month or $99 per year. It is the one product in the Sixsmith Games lineup that requires a subscription from the start — the whole workspace comes together only when the canon, the project structure, and the drafting tools are in the same place.
AI assistance is included, but the real value is the world you build inside the workspace. The AI helps when you want it. The canon, the connections, and the project memory are yours whether you use the AI features or not.
ContentCraft is a writing tool and worldbuilding workspace for projects that need canon continuity. ContentCraft helps writers and game masters keep characters, locations, factions, lore, and timelines organized in one place.
ContentCraft is for writers, novelists, worldbuilders, and game masters. ContentCraft is not generic productivity software. It is built for projects where connected lore, story organization, and continuity matter.
ContentCraft is built around complex creative work, not a flat generic editor. It works best when the project needs a real canon layer, connected lore, and a way to review new material against what already exists.
ContentCraft keeps core world details in a shared library and ties new work back to what the project has already established. That makes it easier to keep names, places, relationships, and rules consistent as the project grows.
No. ContentCraft includes AI-assisted drafting, but the value goes beyond AI. The product is also about organization, canon continuity, review flow, and keeping creative work coherent.
ContentCraft is $9.99 per month or $99 per year. The subscription includes some built-in AI usage, with additional AI usage handled through bring-your-own or purchased credits when needed.
See current pricing and how to get started with ContentCraft.
Open the official ContentCraft app or play experience.
Read getting-started notes, core features, common use cases, and current scope for ContentCraft.
Reach the Sixsmith Games support team for help, product questions, and contact details.
ContentCraft is a writing tool and worldbuilding workspace for projects that need lore organization, canon continuity, and a structured way to develop material over time.
Lore stays consistent when characters, factions, locations, and timelines live in one organized place instead of scattered notes.
A strong worldbuilding workflow starts with the canon assets the project must remember, then expands through reviewable steps.