Getting started with GameMasterCraft

GameMasterCraft works best when the first session is tied to the real job the product is meant to do.

Start from a real use case rather than generic exploration. Begin with the problem the product is meant to solve for tabletop rpg game masters running long campaigns and homebrew worlds.

Getting started

  • Create a campaign workspace and start with the core pieces: your setting, a few key NPCs, and the first location or faction that matters.
  • Add session notes as you play. Capture what happened, what changed, and what threads were left open.
  • Connect the pieces as the campaign grows. Let improvised characters, places, and events find a home in the workspace instead of disappearing between sessions.
  • Use AI assistance when you want to move faster — to draft an NPC, expand a location, or turn rough notes into usable prep material.

More official links

GameMasterCraft product pageGameMasterCraft pricingGameMasterCraft help landing pageSupport